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Posts Tagged ‘movies’

Streaming online: can’t get no satisfaction (infographic)

Thursday, May 23rd, 2013

Nowadays, there isn’t much you can’t stream online. But even though we all can’t seem to get enough entertainment, turns out none of us use online video streaming the same way. (And we might not be that satisfied when we do.)

Personally, we stream a lot of media, primarily movies. We usually have to go to multiple sources, Netflix, Hulu, SnagFilms, YouTube and even the Internet Archive to find everything we might be looking for. That, apparently, is not unusual.

How about you? Do you need multiple sources to meet your streaming needs?

Looks like when it comes to the battle of the sexes, things are streaming up. See who likes to do it where, when, and just how often — brought to you by M-GO.


Here’s an infographic with the details:

Digital spending taking a toll on American wallets

Wednesday, April 18th, 2012
mobile devices

Personal mobile devices used at work can present a security problem.

All those songs, games, apps, mobile connections and movie downloads are taking a toll on Americans’ wallets, with more than half of U.S. adults saying technology has made it easier to spend money and only 3 percent saying it has made it easier to save.

That’s according to a survey conducted for the American Institute of CPAs by Harris Interactive for National Financial Literacy Month.

The national phone poll of 1,005 U.S. adults found that Americans who subscribe to digital services spend an average of $166 each month for cable TV, home Internet access, mobile phone service and digital subscriptions, like satellite radio and streaming video—the equivalent of 17 percent of their monthly rent or mortgage payment.

Those who download songs, apps and other products spend an additional $38 per month, on average.

Given those expenses, it’s no wonder that 56 percent of Americans believe that technology has made it easier to spend money and only three out of 100 say it has made it easier to save. Thirty-seven percent are split on the issue, saying technology has made it easier to both spend and save.

Gaddget connections efficient, but bring financial challenges

“Our gadgets and connections can bring benefits like mobility and efficiency,” said Jordan Amin, chairman of the National CPA Financial Literacy Commission.

“But they can also bring financial challenges, like taking money that could go to savings, for instance, or contributing to credit card debt. We have to mind these expenses and budget for them to ensure the benefits outweigh the costs.”

Here are three tips from the National CPA Financial Literacy Commission on managing digital expenses:

  • Set a budget. Decide how much you are willing to spend each month on digital services, apps and content. Not sure where to start? Look at how much you’ve spent on technology purchases in previous months and how that compares with your overall spending and saving. Too much? Just right? This will give you a baseline for determining an ideal budget for such purchases.
  • Set up an account. Since many digital purchases are automatically drafted from bank accounts or charged to credit cards, it can be difficult to keep track of spending. To help, set up a separate checking account or credit card account—with a low limit—for your digital purchases. Set email or text message alerts to let you know when your balance is near your budgeted threshold. If you use a credit card, be sure to pay off the balance each month.
  • Evaluate. Regularly evaluate your spending on digital products—especially subscription services with recurring fees. Are you using the services enough to justify the expense? At least yearly you should also look at spending on technology infrastructure such as cell phones and Internet connections. Are there new features, bundles or technologies that could lower your total bill?

Since 2007, the AICPA has conducted an annual survey of Americans to determine their top financial concerns and assess their financial well-being.

Additional findings from this survey include:

  • Four in 10 adults, or 41 percent, download and pay for digital products or services.
  • Based on those who download each type of content, Americans buy an average of five digital songs per month, five movies or TV shows, two apps, two games and two eBooks.
  • Seven in 10 adults, 69 percent, with annual household incomes of $100,000 or more download and pay for digital products and services, which is significantly higher than the roughly one quarter of those, 28 percent, with annual household incomes of less than $35,000.
  • If facing a financial crunch, Americans would rather change what they eat than give up their cell phones, downloads or digital TV services. Asked to choose the one action they would most likely take in tight time, 41 percent said they would cut back on eating out, 20 percent said they would cut off cable TV, 8 percent said they would end cell phone service and 8 percent said they would stop downloading songs and digital products.

Generic shopping and discount terms dominated November searches

Tuesday, December 6th, 2011

ChompNot surprisingly, mobile device users queried “shopping” and “discounts” significantly after Thanksgiving, marking the beginning of the holiday shopping season, according to app search engine Chomp.

Query traffic for the terms spiked over 1200% and 3000% above normal on Black Friday and stayed consistent over the long weekend before bottoming out after Cyber Monday.

On Android, larger categories such as games, utilities, and music increased their category share by at least one percent, while books, finance and sports saw small decreases in their shares.

For iOS, games decreased their share from 32.6% to 31.7% and social networking decreased from 7.1% to 5.5%. Lifestyle apps saw a small uptick from 5.2% to 6.1%.

Paid app downloads decreased from 7% to 3% on Android. The decreases were concentrated at price points lower than $2.00. Weakness was also seen at the premium price points between $4.01 and $5.00, and $9.01 and $10.00, decreasing from 0.6% to 0.2% and 0.3% to 0.1%, respectively. On iOS, paid downloads increased from 20% to 27%.

The increase was concentrated at the $.99 and $1.99 price points. The former increased from 10.3% to 15.9%. The latter increased from 4.2% to 5.2%. Price points above $10.00 also increased their share from .7% to 1.3%.

“Free” was again the top search term across all countries sampled on Android. Contract Killer debuted on the international top app list along with StumbleUpon. The top five Android apps were Dropbox, eBay, Handcent SMS, Movies and WhatsApp Messenger.

More diversity abroad

App search abroad showed more diversity on iOS. Pandora and Facebook stayed incredibly popular internationally, with the game Fragger debuting on the international top app charts. The top iOS apps for November were TuneIn Radio, Instagram, Zombie Highway, TuneWiki and Doodle Jump.

Over two billion apps are being downloaded each month and the number of available Android and iOS apps has surged to almost one million. As the number of apps increase, so does the need for effective app search.

On the Android platform, 84% of searches were made by app function (e.g. “adventure games,” “books,” etc.) and only 16% by the actual app name. On the iOS platform, 83% of searches were made by app function and only 17% by the app name.

It’s interesting that many shopping searches start with generic terms such as “free” or “games” or “discounts,” and that many app searches are also generic.

How does the download data match up with your own experience? We downloaded StumbleUpon, TuneIn Radio, Pandora, Facebook, among those mentioned, and Angry Birds, Evernote, Night of the Living Dead (game), and Twitter apps for our new Kindle Fire, which is an Amazon customized Android device.

Just as an aside, the only app that presented trouble so far was for Tumblr, which just would not accept our password, although we did access it ok from the Kindle Fire web browser.